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authorEric Dumazet <eric.dumazet@gmail.com>2010-04-27 15:13:20 -0700
committerPaul Gortmaker <paul.gortmaker@windriver.com>2012-03-14 10:58:05 -0400
commita31deff4d20232dfc8370f0320e8b0925f5655b0 (patch)
tree4e41be5e40ec6982ee4b6f8d11ec6a9b6bd56998 /net/sctp/socket.c
parent56defd4dc08f361bdf74c6cb457aebb1ccf442d1 (diff)
net: sk_add_backlog() take rmem_alloc into account
commit c377411f2494a931ff7facdbb3a6839b1266bcf6 upstream. Current socket backlog limit is not enough to really stop DDOS attacks, because user thread spend many time to process a full backlog each round, and user might crazy spin on socket lock. We should add backlog size and receive_queue size (aka rmem_alloc) to pace writers, and let user run without being slow down too much. Introduce a sk_rcvqueues_full() helper, to avoid taking socket lock in stress situations. Under huge stress from a multiqueue/RPS enabled NIC, a single flow udp receiver can now process ~200.000 pps (instead of ~100 pps before the patch) on a 8 core machine. Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Diffstat (limited to 'net/sctp/socket.c')
-rw-r--r--net/sctp/socket.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/net/sctp/socket.c b/net/sctp/socket.c
index 7f28df58d251..8375609fc423 100644
--- a/net/sctp/socket.c
+++ b/net/sctp/socket.c
@@ -3720,9 +3720,6 @@ SCTP_STATIC int sctp_init_sock(struct sock *sk)
SCTP_DBG_OBJCNT_INC(sock);
- /* Set socket backlog limit. */
- sk->sk_backlog.limit = sysctl_sctp_rmem[1];
-
local_bh_disable();
percpu_counter_inc(&sctp_sockets_allocated);
sock_prot_inuse_add(sock_net(sk), sk->sk_prot, 1);