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authorLinus Torvalds <torvalds@linux-foundation.org>2013-09-06 09:30:36 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2013-09-06 09:30:36 -0700
commit22e04f6b4b04a8afe9af9239224591d06ba3b24d (patch)
tree9bb72350400153ab232e227a378f94e95ad27569 /drivers/hid/hid-wiimote-modules.c
parentec0ad730802173ec17e942f4b652a1819b1025b2 (diff)
parent4e5a494e4b4ba7e6aa1a8a285e98e3665fcb396e (diff)
Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/hid
Pull HID updates from Jiri Kosina: "Highlights: - conversion of HID subsystem to use devm-based resource management, from Benjamin Tissoires - i2c-hid support for DT bindings, from Benjamin Tissoires - much improved support for Win8-multitouch devices, from Benjamin Tissoires - cleanup of core code using common hidinput_input_event(), from David Herrmann - fix for bug in implement() access to the bit stream (causing oops) that has been present in the code for ages, but devices that are able to trigger it have started to appear only now, from Jiri Kosina - fixes for CVE-2013-2899, CVE-2013-2898, CVE-2013-2896, CVE-2013-2892, CVE-2013-2888 (all triggerable only by specially crafted malicious HW devices plugged into the system), from Kees Cook - hidraw oops fix, from Manoj Chourasia - various smaller fixes here and there, support for a bunch of new devices by various contributors" * 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/jikos/hid: (53 commits) HID: MAINTAINERS: add roccat drivers HID: hid-sensor-hub: change kmalloc + memcpy by kmemdup HID: hid-sensor-hub: move to devm_kzalloc HID: hid-sensor-hub: fix indentation accross the code HID: move HID_REPORT_TYPES closer to the report-definitions HID: check for NULL field when setting values HID: picolcd_core: validate output report details HID: sensor-hub: validate feature report details HID: ntrig: validate feature report details HID: pantherlord: validate output report details HID: hid-wiimote: print small buffers via %*phC HID: uhid: improve uhid example client HID: Correct the USB IDs for the new Macbook Air 6 HID: wiimote: add support for Guitar-Hero guitars HID: wiimote: add support for Guitar-Hero drums Input: introduce BTN/ABS bits for drums and guitars HID: battery: don't do DMA from stack HID: roccat: add support for KonePureOptical v2 HID: picolcd: Prevent NULL pointer dereference on _remove() HID: usbhid: quirk for N-Trig DuoSense Touch Screen ...
Diffstat (limited to 'drivers/hid/hid-wiimote-modules.c')
-rw-r--r--drivers/hid/hid-wiimote-modules.c392
1 files changed, 392 insertions, 0 deletions
diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c
index 2e7d644dba18..7e124c351e67 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -1834,6 +1834,396 @@ static const struct wiimod_ops wiimod_pro = {
};
/*
+ * Drums
+ * Guitar-Hero, Rock-Band and other games came bundled with drums which can
+ * be plugged as extension to a Wiimote. Drum-reports are still not entirely
+ * figured out, but the most important information is known.
+ * We create a separate device for drums and report all information via this
+ * input device.
+ */
+
+static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
+ __u8 none, __u8 which,
+ __u8 pressure, __u8 onoff,
+ __u8 *store, __u16 code,
+ __u8 which_code)
+{
+ static const __u8 default_pressure = 3;
+
+ if (!none && which == which_code) {
+ *store = pressure;
+ input_report_abs(wdata->extension.input, code, *store);
+ } else if (onoff != !!*store) {
+ *store = onoff ? default_pressure : 0;
+ input_report_abs(wdata->extension.input, code, *store);
+ }
+}
+
+static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
+{
+ __u8 pressure, which, none, hhp, sx, sy;
+ __u8 o, r, y, g, b, bass, bm, bp;
+
+ /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 1 | 0 | 0 | SX <5:0> |
+ * 2 | 0 | 0 | SY <5:0> |
+ * -----+-----+-----+-----------------------------+-----+
+ * 3 | HPP | NON | WHICH <5:1> | ? |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 6 | O | R | Y | G | B | BSS | 1 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * All buttons are 0 if pressed
+ *
+ * With Motion+ enabled, the following bits will get invalid:
+ * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 1 | 0 | 0 | SX <5:1> |XXXXX|
+ * 2 | 0 | 0 | SY <5:1> |XXXXX|
+ * -----+-----+-----+-----------------------------+-----+
+ * 3 | HPP | NON | WHICH <5:1> | ? |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ */
+
+ pressure = 7 - (ext[3] >> 5);
+ which = (ext[2] >> 1) & 0x1f;
+ none = !!(ext[2] & 0x40);
+ hhp = !(ext[2] & 0x80);
+ sx = ext[0] & 0x3f;
+ sy = ext[1] & 0x3f;
+ o = !(ext[5] & 0x80);
+ r = !(ext[5] & 0x40);
+ y = !(ext[5] & 0x20);
+ g = !(ext[5] & 0x10);
+ b = !(ext[5] & 0x08);
+ bass = !(ext[5] & 0x04);
+ bm = !(ext[4] & 0x10);
+ bp = !(ext[4] & 0x04);
+
+ wiimod_drums_report_pressure(wdata, none, which, pressure,
+ o, &wdata->state.pressure_drums[0],
+ ABS_CYMBAL_RIGHT, 0x0e);
+ wiimod_drums_report_pressure(wdata, none, which, pressure,
+ r, &wdata->state.pressure_drums[1],
+ ABS_TOM_LEFT, 0x19);
+ wiimod_drums_report_pressure(wdata, none, which, pressure,
+ y, &wdata->state.pressure_drums[2],
+ ABS_CYMBAL_LEFT, 0x11);
+ wiimod_drums_report_pressure(wdata, none, which, pressure,
+ g, &wdata->state.pressure_drums[3],
+ ABS_TOM_FAR_RIGHT, 0x12);
+ wiimod_drums_report_pressure(wdata, none, which, pressure,
+ b, &wdata->state.pressure_drums[4],
+ ABS_TOM_RIGHT, 0x0f);
+
+ /* Bass shares pressure with hi-hat (set via hhp) */
+ wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
+ bass, &wdata->state.pressure_drums[5],
+ ABS_BASS, 0x1b);
+ /* Hi-hat has no on/off values, just pressure. Force to off/0. */
+ wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
+ 0, &wdata->state.pressure_drums[6],
+ ABS_HI_HAT, 0x0e);
+
+ input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
+ input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
+
+ input_report_key(wdata->extension.input, BTN_START, bp);
+ input_report_key(wdata->extension.input, BTN_SELECT, bm);
+
+ input_sync(wdata->extension.input);
+}
+
+static int wiimod_drums_open(struct input_dev *dev)
+{
+ struct wiimote_data *wdata = input_get_drvdata(dev);
+ unsigned long flags;
+
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
+ wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+
+ return 0;
+}
+
+static void wiimod_drums_close(struct input_dev *dev)
+{
+ struct wiimote_data *wdata = input_get_drvdata(dev);
+ unsigned long flags;
+
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
+ wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+}
+
+static int wiimod_drums_probe(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ int ret;
+
+ wdata->extension.input = input_allocate_device();
+ if (!wdata->extension.input)
+ return -ENOMEM;
+
+ input_set_drvdata(wdata->extension.input, wdata);
+ wdata->extension.input->open = wiimod_drums_open;
+ wdata->extension.input->close = wiimod_drums_close;
+ wdata->extension.input->dev.parent = &wdata->hdev->dev;
+ wdata->extension.input->id.bustype = wdata->hdev->bus;
+ wdata->extension.input->id.vendor = wdata->hdev->vendor;
+ wdata->extension.input->id.product = wdata->hdev->product;
+ wdata->extension.input->id.version = wdata->hdev->version;
+ wdata->extension.input->name = WIIMOTE_NAME " Drums";
+
+ set_bit(EV_KEY, wdata->extension.input->evbit);
+ set_bit(BTN_START, wdata->extension.input->keybit);
+ set_bit(BTN_SELECT, wdata->extension.input->keybit);
+
+ set_bit(EV_ABS, wdata->extension.input->evbit);
+ set_bit(ABS_X, wdata->extension.input->absbit);
+ set_bit(ABS_Y, wdata->extension.input->absbit);
+ set_bit(ABS_TOM_LEFT, wdata->extension.input->absbit);
+ set_bit(ABS_TOM_RIGHT, wdata->extension.input->absbit);
+ set_bit(ABS_TOM_FAR_RIGHT, wdata->extension.input->absbit);
+ set_bit(ABS_CYMBAL_LEFT, wdata->extension.input->absbit);
+ set_bit(ABS_CYMBAL_RIGHT, wdata->extension.input->absbit);
+ set_bit(ABS_BASS, wdata->extension.input->absbit);
+ set_bit(ABS_HI_HAT, wdata->extension.input->absbit);
+ input_set_abs_params(wdata->extension.input,
+ ABS_X, -32, 31, 1, 1);
+ input_set_abs_params(wdata->extension.input,
+ ABS_Y, -32, 31, 1, 1);
+ input_set_abs_params(wdata->extension.input,
+ ABS_TOM_LEFT, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_TOM_RIGHT, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_TOM_FAR_RIGHT, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_CYMBAL_LEFT, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_CYMBAL_RIGHT, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_BASS, 0, 7, 0, 0);
+ input_set_abs_params(wdata->extension.input,
+ ABS_HI_HAT, 0, 7, 0, 0);
+
+ ret = input_register_device(wdata->extension.input);
+ if (ret)
+ goto err_free;
+
+ return 0;
+
+err_free:
+ input_free_device(wdata->extension.input);
+ wdata->extension.input = NULL;
+ return ret;
+}
+
+static void wiimod_drums_remove(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ if (!wdata->extension.input)
+ return;
+
+ input_unregister_device(wdata->extension.input);
+ wdata->extension.input = NULL;
+}
+
+static const struct wiimod_ops wiimod_drums = {
+ .flags = 0,
+ .arg = 0,
+ .probe = wiimod_drums_probe,
+ .remove = wiimod_drums_remove,
+ .in_ext = wiimod_drums_in_ext,
+};
+
+/*
+ * Guitar
+ * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
+ * be plugged as extension to a Wiimote.
+ * We create a separate device for guitars and report all information via this
+ * input device.
+ */
+
+static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
+{
+ __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
+
+ /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 1 | 0 | 0 | SX <5:0> |
+ * 2 | 0 | 0 | SY <5:0> |
+ * -----+-----+-----+-----+-----------------------------+
+ * 3 | 0 | 0 | 0 | TB <4:0> |
+ * -----+-----+-----+-----+-----------------------------+
+ * 4 | 0 | 0 | 0 | WB <4:0> |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * All buttons are 0 if pressed
+ *
+ * With Motion+ enabled, the following bits will get invalid:
+ * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 1 | 0 | 0 | SX <5:1> |XXXXX|
+ * 2 | 0 | 0 | SY <5:1> |XXXXX|
+ * -----+-----+-----+-----+-----------------------+-----+
+ * 3 | 0 | 0 | 0 | TB <4:0> |
+ * -----+-----+-----+-----+-----------------------------+
+ * 4 | 0 | 0 | 0 | WB <4:0> |
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
+ * -----+-----+-----+-----+-----+-----+-----+-----+-----+
+ */
+
+ sx = ext[0] & 0x3f;
+ sy = ext[1] & 0x3f;
+ tb = ext[2] & 0x1f;
+ wb = ext[3] & 0x1f;
+ bd = !(ext[4] & 0x40);
+ bm = !(ext[4] & 0x10);
+ bp = !(ext[4] & 0x04);
+ bo = !(ext[5] & 0x80);
+ br = !(ext[5] & 0x40);
+ bb = !(ext[5] & 0x20);
+ bg = !(ext[5] & 0x10);
+ by = !(ext[5] & 0x08);
+ bu = !(ext[5] & 0x01);
+
+ input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
+ input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
+ input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
+ input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
+
+ input_report_key(wdata->extension.input, BTN_MODE, bm);
+ input_report_key(wdata->extension.input, BTN_START, bp);
+ input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
+ input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
+ input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
+ input_report_key(wdata->extension.input, BTN_FRET_UP, br);
+ input_report_key(wdata->extension.input, BTN_FRET_MID, by);
+ input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
+ input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
+
+ input_sync(wdata->extension.input);
+}
+
+static int wiimod_guitar_open(struct input_dev *dev)
+{
+ struct wiimote_data *wdata = input_get_drvdata(dev);
+ unsigned long flags;
+
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
+ wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+
+ return 0;
+}
+
+static void wiimod_guitar_close(struct input_dev *dev)
+{
+ struct wiimote_data *wdata = input_get_drvdata(dev);
+ unsigned long flags;
+
+ spin_lock_irqsave(&wdata->state.lock, flags);
+ wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
+ wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
+ spin_unlock_irqrestore(&wdata->state.lock, flags);
+}
+
+static int wiimod_guitar_probe(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ int ret;
+
+ wdata->extension.input = input_allocate_device();
+ if (!wdata->extension.input)
+ return -ENOMEM;
+
+ input_set_drvdata(wdata->extension.input, wdata);
+ wdata->extension.input->open = wiimod_guitar_open;
+ wdata->extension.input->close = wiimod_guitar_close;
+ wdata->extension.input->dev.parent = &wdata->hdev->dev;
+ wdata->extension.input->id.bustype = wdata->hdev->bus;
+ wdata->extension.input->id.vendor = wdata->hdev->vendor;
+ wdata->extension.input->id.product = wdata->hdev->product;
+ wdata->extension.input->id.version = wdata->hdev->version;
+ wdata->extension.input->name = WIIMOTE_NAME " Guitar";
+
+ set_bit(EV_KEY, wdata->extension.input->evbit);
+ set_bit(BTN_MODE, wdata->extension.input->keybit);
+ set_bit(BTN_START, wdata->extension.input->keybit);
+ set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
+ set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
+ set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
+ set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
+ set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
+ set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
+ set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
+
+ set_bit(EV_ABS, wdata->extension.input->evbit);
+ set_bit(ABS_X, wdata->extension.input->absbit);
+ set_bit(ABS_Y, wdata->extension.input->absbit);
+ set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
+ set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
+ input_set_abs_params(wdata->extension.input,
+ ABS_X, -32, 31, 1, 1);
+ input_set_abs_params(wdata->extension.input,
+ ABS_Y, -32, 31, 1, 1);
+ input_set_abs_params(wdata->extension.input,
+ ABS_FRET_BOARD, 0, 0x1f, 1, 1);
+ input_set_abs_params(wdata->extension.input,
+ ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
+
+ ret = input_register_device(wdata->extension.input);
+ if (ret)
+ goto err_free;
+
+ return 0;
+
+err_free:
+ input_free_device(wdata->extension.input);
+ wdata->extension.input = NULL;
+ return ret;
+}
+
+static void wiimod_guitar_remove(const struct wiimod_ops *ops,
+ struct wiimote_data *wdata)
+{
+ if (!wdata->extension.input)
+ return;
+
+ input_unregister_device(wdata->extension.input);
+ wdata->extension.input = NULL;
+}
+
+static const struct wiimod_ops wiimod_guitar = {
+ .flags = 0,
+ .arg = 0,
+ .probe = wiimod_guitar_probe,
+ .remove = wiimod_guitar_remove,
+ .in_ext = wiimod_guitar_in_ext,
+};
+
+/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
* disables polling for Motion-Plus. This should be set only for devices which
@@ -2083,4 +2473,6 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
+ [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
+ [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
};