diff options
Diffstat (limited to 'recipes-graphics/mesa/mesa-demos/0001-xeglgears-drop-usage-of-fooEXT-functions.patch')
-rw-r--r-- | recipes-graphics/mesa/mesa-demos/0001-xeglgears-drop-usage-of-fooEXT-functions.patch | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/recipes-graphics/mesa/mesa-demos/0001-xeglgears-drop-usage-of-fooEXT-functions.patch b/recipes-graphics/mesa/mesa-demos/0001-xeglgears-drop-usage-of-fooEXT-functions.patch new file mode 100644 index 0000000..2f5d88b --- /dev/null +++ b/recipes-graphics/mesa/mesa-demos/0001-xeglgears-drop-usage-of-fooEXT-functions.patch @@ -0,0 +1,47 @@ +From 20fe6458f7eb2adedee013c864e54733c9338c1e Mon Sep 17 00:00:00 2001 +From: Max Krummenacher <max.krummenacher@toradex.com> +Date: Tue, 31 Dec 2019 17:50:28 +0000 +Subject: [PATCH] xeglgears: drop usage of fooEXT functions + +With the Vivante implementation they do not exist. Linking thus fails with: + +| ...mesa-demos-8.4.0/src/egl/opengl/xeglgears.c:911: undefined reference to `glFramebufferRenderbufferEXT' +| ...mesa-demos-8.4.0/src/egl/opengl/xeglgears.c:928: undefined reference to `glFramebufferRenderbufferEXT' +| ...mesa-demos-8.4.0/src/egl/opengl/xeglgears.c:933: undefined reference to `glCheckFramebufferStatusEXT' + +Signed-off-by: Max Krummenacher <max.krummenacher@toradex.com> +--- + src/egl/opengl/xeglgears.c | 6 +++--- + 1 file changed, 3 insertions(+), 3 deletions(-) + +diff --git a/src/egl/opengl/xeglgears.c b/src/egl/opengl/xeglgears.c +index 866b89a..8f7b4c0 100644 +--- a/src/egl/opengl/xeglgears.c ++++ b/src/egl/opengl/xeglgears.c +@@ -908,7 +908,7 @@ main(int argc, char *argv[]) + glGenRenderbuffers(1, &color_rb); + glBindRenderbuffer(GL_RENDERBUFFER_EXT, color_rb); + glRenderbufferStorage(GL_RENDERBUFFER_EXT, GL_RGBA, winWidth, winHeight); +- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, ++ glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, + color_rb); +@@ -925,12 +925,12 @@ main(int argc, char *argv[]) + glBindRenderbuffer(GL_RENDERBUFFER_EXT, depth_rb); + glRenderbufferStorage(GL_RENDERBUFFER_EXT, + GL_DEPTH_COMPONENT, winWidth, winHeight); +- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, ++ glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, + GL_DEPTH_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, + depth_rb); + +- if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE) { ++ if (glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT) != GL_FRAMEBUFFER_COMPLETE) { + printf("framebuffer not complete\n"); + exit(1); + } +-- +2.20.1 + |