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authorDiwakar Tundlam <dtundlam@nvidia.com>2014-05-23 13:41:55 -0700
committerMandar Padmawar <mpadmawar@nvidia.com>2014-05-29 01:49:38 -0700
commit392b7dbbf3d76f2db05eea05bcf8e1bd9610220b (patch)
treeca573e644bdc0c6d4f66334bb214dbef00926c56 /fs
parent8dc7d4e81471a8bdaa5f51225bf45812f7641185 (diff)
arm: tegra: soctherm: refactor throt level & vect.
CPU HW throttling configuration is done in two stages. First stage in soctherm register space has a vector and the second stage in CCROC register space has the depths for each of these vectors. Although there are only 3 vectors, no-vector is also a valid configuration. Changed code to allow for NONE vector and use that for OC5. Also modified debug show command to display throttle depth and vector information as per new format. Bug 200006274 Change-Id: Ie56a99a4eeff44c033ed69beadbee1987a86c903 Signed-off-by: Diwakar Tundlam <dtundlam@nvidia.com> Reviewed-on: http://git-master/r/414262 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Paul Walmsley <pwalmsley@nvidia.com>
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