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authorAlex Elder <elder@inktank.com>2012-05-24 11:55:03 -0500
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2012-11-26 11:38:28 -0800
commit8a0566f6aac534a20ed436e3bed56b736cef4c40 (patch)
treef71c7dc5081ace4fa2116086da676a6bc1338b1b
parent05a24ecce18262f17aa0b28a6bf1191a2a456975 (diff)
libceph: distinguish two phases of connect sequence
(cherry picked from commit 7593af920baac37752190a0db703d2732bed4a3b) Currently a ceph connection enters a "CONNECTING" state when it begins the process of (re-)connecting with its peer. Once the two ends have successfully exchanged their banner and addresses, an additional NEGOTIATING bit is set in the ceph connection's state to indicate the connection information exhange has begun. The CONNECTING bit/state continues to be set during this phase. Rather than have the CONNECTING state continue while the NEGOTIATING bit is set, interpret these two phases as distinct states. In other words, when NEGOTIATING is set, clear CONNECTING. That way only one of them will be active at a time. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--net/ceph/messenger.c52
1 files changed, 28 insertions, 24 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index 7df64aed5f14..1db6b68c2e40 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -1559,7 +1559,6 @@ static int process_connect(struct ceph_connection *con)
return -1;
}
clear_bit(NEGOTIATING, &con->state);
- clear_bit(CONNECTING, &con->state);
set_bit(CONNECTED, &con->state);
con->peer_global_seq = le32_to_cpu(con->in_reply.global_seq);
con->connect_seq++;
@@ -2000,7 +1999,8 @@ more_kvec:
}
do_next:
- if (!test_bit(CONNECTING, &con->state)) {
+ if (!test_bit(CONNECTING, &con->state) &&
+ !test_bit(NEGOTIATING, &con->state)) {
/* is anything else pending? */
if (!list_empty(&con->out_queue)) {
prepare_write_message(con);
@@ -2057,25 +2057,29 @@ more:
}
if (test_bit(CONNECTING, &con->state)) {
- if (!test_bit(NEGOTIATING, &con->state)) {
- dout("try_read connecting\n");
- ret = read_partial_banner(con);
- if (ret <= 0)
- goto out;
- ret = process_banner(con);
- if (ret < 0)
- goto out;
-
- /* Banner is good, exchange connection info */
- ret = prepare_write_connect(con);
- if (ret < 0)
- goto out;
- prepare_read_connect(con);
- set_bit(NEGOTIATING, &con->state);
-
- /* Send connection info before awaiting response */
+ dout("try_read connecting\n");
+ ret = read_partial_banner(con);
+ if (ret <= 0)
goto out;
- }
+ ret = process_banner(con);
+ if (ret < 0)
+ goto out;
+
+ clear_bit(CONNECTING, &con->state);
+ set_bit(NEGOTIATING, &con->state);
+
+ /* Banner is good, exchange connection info */
+ ret = prepare_write_connect(con);
+ if (ret < 0)
+ goto out;
+ prepare_read_connect(con);
+
+ /* Send connection info before awaiting response */
+ goto out;
+ }
+
+ if (test_bit(NEGOTIATING, &con->state)) {
+ dout("try_read negotiating\n");
ret = read_partial_connect(con);
if (ret <= 0)
goto out;
@@ -2197,12 +2201,12 @@ restart:
if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) {
if (test_and_clear_bit(CONNECTED, &con->state))
con->error_msg = "socket closed";
- else if (test_and_clear_bit(CONNECTING, &con->state)) {
- clear_bit(NEGOTIATING, &con->state);
+ else if (test_and_clear_bit(NEGOTIATING, &con->state))
+ con->error_msg = "negotiation failed";
+ else if (test_and_clear_bit(CONNECTING, &con->state))
con->error_msg = "connection failed";
- } else {
+ else
con->error_msg = "unrecognized con state";
- }
goto fault;
}